CARENTAN
JUNE 10-14, 1944 
Size of Battle: Medium Type of Battle: American Attack 
Axis: German Allies: American 
Location: Normandy 
Description: Always of the utmost importance, by the 9th of June it had become absolutely critical that the two American 
beachheads in Normandy be joined into a single cohesive whole. This was vital in order to facilitate the massing of supplies 
and reinforcements and to prepare for the inevitable full-scale German counterattacks that were sure to come. Priority was 
therefore given to the 101st Airborne Division (The Screaming Eagles) to capture the city of Carentan, located at the base of 
the Cotentin peninsula. After struggling across the causeway and fighting through swamps and hedgerows, the 101st, finding 
resistance heavy and the going slow, set about to envelop the city. Once forces had been massed, a pre-dawn assault on the 12th 
proceeded by heavy concentrations of naval and artillery gunfire entered the city only to find that the German defenders had 
escaped the trap undetected on the 11th and had set up a new defensive line to the southwest. The 101st was unable to penetrate 
this line. After the fall of Carentan, the Germans planned to counter attack with the 17th SS Panzer Grenadier Division. It 
landed on the 13th, but the 101st, now reinforced by tanks and armored infantry from the 2nd Armored Division, threw the enemy 
back with heavy losses. Thus, Carentan was captured and held. 

Scenario Length: 12 Game Turns - LOS 3 Hexes
Victory objective: The side with the required Victory Points is the winner. Both sides gets VPs for owning VP Objectives.
Scenario designer: Combat Command'Men [ Scenario Carentan - Combat Command Series ]
